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Monday, August 27, 2018

Let's Do the Time Warp Again

It's been about a month since I've updated anything, but not for lack of doing anything: I recently came into a lot of Age of Sigmar miniatures — auctions and swap meets at your local FLGS are the best — and I've been busy doing a lot of grunt work on that front. To wit:

Formerly Slaanesh Chaos warriors. You can also see half-completed Marauders, left, several metal and plastic Plaguebearers in lovely plague green, the beginning of my kitbashed astrolith bearer (plastic saurus along with an unknown plastic totem), a modern plastic skink (which will one day be a skink chief), some old plastic reptile swarms, all Games Workshop; you can also see Genbu the Tortoise, from Wyrd; and a metal Skully from the original Calico Kate kit by Ninja Division (formerly Soda Pop Miniatures).



Monday, July 16, 2018

As Old as I Wanna Be

I wanted my knight to project that it was old — neglected, cursed with Nurgle's decay, and slowly succumbing to Grandfather's entropy.

The very sharp eyed among you may have noticed that the shot of my primed knight was ... rough, shall we say. Literally rough — I'd applied fine-grain sand to edges and other locations before priming, to ensure I had some raw texture to work with down the line.

Next step: The rust undercoat. First, I hit everything with a silver — I'm so tired of working with ceramite colors, I can't even explain with words — and then I added the rust colors.

Games Workshop's Knight Valiant, with a base made with cork and the scenic base from Forge World's Perturabo model.
Fine-grain sand has been liberally applied to the Knight Valiant.
To create the initial illusion of rust — it won't be the final, there's plenty more to do — I used Golden Hi-flow acrylics with an airbrush. I laid down a base of Sepia, then overlaid with Transparent Iron Red Oxide. There's a reason I'm laying down the rust effect first: it's because I'm going to create a mask, so when I apply my primary color, teal, I'll remove the mask and get a nice rust effect.

Friday, July 6, 2018

Alright, I Did Finish the Summer Plaguebearers

Plastic and metal plaguebearers by Games Workshop, including sand, rocks, and Secret Weapon Realistic Water.
The autumn summer plaguebearers are here! I had zero energy to work on much of anything hobby-related last month — between the new job; wrapping up some large, document-related things I was doing for a friend; and the general vagaries of life, I just sat on these guys for a few weeks. (I did do some work on the knight, of course, which I'll post soon; I've also been rebasing Seraphon lizardmen for Age of Hammer: Warsigmar — and I have the gruesome, hobby-knife-inflicted wounds to prove it. Cut away? I ain't no sissy.)

Saturday, June 30, 2018

I Could Finish the Plaguebearers ...

... or I could start a brand new project. "Should" has no place in this conversation.

Thanks, Games Workshop! Good-bye, project discipline!
Knights are super-cool. Big stompy robits? Oh, yes please. I have a FW conversion kit I bought second hand, but until recently I wasn't really in a position to drop $150 on a plastic robit, no matter how fracking amazing it was. But then this dropped, along with an even bigger, burnier robit kit (and a steal at only $170 United States!), and my new job started up ... and here we are.

Friday, June 1, 2018

Sorcerer's Complete!

Wielding a mighty scythe and accompanied by dozens of jovial, diseased horrors, Kamran Shedimzadeh calmly surveys battlefields overran by Nurgle's foul daemons. Serene and detached even by the standards of Lux Larvalis, he takes few pains to hide from the enemy, preferring to stoically apply his Warp-given talents where they're most required.

Kamran Shedimzadeh, a counts-as Sorcerer on Palanquin of Nurgle. Games Workshop bits: Death Guard Plague Marine plastic head; Putrid Blightking plastic torso; Deathshroud Bodyguard plastic scythe head; unknown ork arm and tailpipe; unknown kroot arm and rifle; unknown servitor with censer (!!?!); Tyranid Ravener plastic back; Tyranid metal Hive Tyrant lower torso (3rd edition); several Nurglings from various plastic kits; a classic metal Nurgling; Chaos Space Marine plastic backpack; three skulls from the plastic skull kit. Forge World bits: Plague Marine upgrade kit resin shoulderpad. Wyrd: Railworker drill arm from The Rail Crew plastic kit. Pumice, stone, and kneadatite.
I ended up not adding a bloated gas sac (as considered in the last post about this guy); I couldn't get it to look right on him. I'm pretty pleased with this result, overall.

Tuesday, May 29, 2018

Winter's Finally Flippin' Here

IT TOOK SO LONG
AND I DIDN'T DO ANYTHING

After reviewing my winter plaguebearers, I realized that I was overcomplicating everything again. To wit:

Metal and plastic Plaguebearer kits.
That's correct, sharp-eyed viewers. I just left the horns alone, tidied up the details, and finished up. The hardest* part? That Nurgling front-and-center between the plaguebearer's legs. For the love of Grandfather ...

Sunday, May 27, 2018

Perhaps He's Best Unclean One

I finally assembled my Great Unclean One kit, and ... wow. Color me very impressed. There are tons of options, and Rotigus, the kit's alternate build (I built a bog-standard GUO), gives plenty of options that can easily be folded into a large-scale conversion. (I've got an idea for a Contemptor conversion I've been kicking around for a while that might incorporate those pieces.) When I've knocked out more of my army, I fully plan to purchase this kit again and massively convert it.

But there's one thing that makes me a little sad about the kit: just how much it outclasses the Forge World Great Unclean One. To wit:

Left: Forge World Great Unclean One. Right: Games Workshop Great Unclean One. Both are stock, except for a repaired horn on the FW model — I bought it second hand and the original owner had lost the piece long ago.