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Friday, May 18, 2018

A Tiny Project Continues Apace

A little confession — while I have most of the strategic particulars of Lux Larvalis dead to rights (how many tanks, how many warriors, intelligence assets, etc.), I only have three characters sketched out to any degree. This guy is not one of them.

Chaos Sorcerer on Palanquin of Nurgle. GW pieces: head from Plague Marines kit; front torso from Putrid Blightkings kit; back from Tyranid Raveners kit; lower body from 3rd Edition Hive Tyrant; left arm from an unknown Ork kit; backpack from Chaos Space Marines kit; exhaust port from an unknown Ork kit; arm and staff from unknown kroot kit; power scythe head from Deathshroud Bodyguard kit. Forge World piece: Plague Marines Upgrade Kit shoulderpad. Wyrd piece: arm from Rail Workers from Rail Crew kit.
A lot of the creatures and forces of Chaos I put together start with an internal vision — some idea, usually inspired by some bits I have lying around. This piece came together from two items I've been tinkering with, one of which didn't make it to the final product: The body of the metal Hive Tyrant (The long tail on this guy) and some Forge World plague marine upgrade bits I've had lying around forever and a half (I went with the heftier blightking/new plague marine pieces instead for size reasons).

What I didn't start with was a backstory, a formal position in Lux Larvalis, or even a name.
So I'm still deciding how I want this guy to fit in with the rest of the vectorium. I'm not sure I want him to be a high-ranking member, especially since Robertus Structor is still one of my favorites (and he's a sorcerer in terminator armor, altogether more impressive). Still, I'll keep thinking about it. (I'm
Horrifically out-of-focus shot of
the nearly final build. Main
updates are the Nurglings, which
come from various kits.

leaning toward him being from the Simurgh system or one of its cultural relatives — which would make his name follow a Persian, rather than a Latin, tradition. This is partly because I make pseudo-Latin a lot of work; it's also partly because he lacks the censers of the rest of Lux Larvalis, and I might make that an excuse to paint him a wildly different color scheme.)


There's a few final details I want to hammer on this guy, and one last major update I'm considering (but am by no means sold on): he'll get a Nurgle servitor on his right shoulder and some sand on his base. He'll also get a gap on his lower right that's going to have a critter dangling from it. The big change — if I do it — will be a large gas sac on his left shoulder that he'd dangle from. The piece would be from the Zoanthrope/Neurothrope/Venomthrope plastic kit produced by Games Workshop; the Venomthropes have these wonderfully gross and oh-so-Nurgley bloated, fleshy bodies that match my aesthetic perfectly.

I still haven't mocked up what the final could look like. It's something that could be overbearing — but the organic shape could also look really nice against the machined, angular lines that dominate the top of the model.

Of course, there are technical limitations to consider, too. I'm pretty sure that I could use brass rod to anchor the sac to the body, counterweighted with a washer under the base, but the entire apparatus could be still be too top-heavy. There could be aesthetic complications with the exhaust ports and the sacs, too, since I didn't leave much room for myself to tinker with another large component.

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