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Sunday, April 22, 2018

Chaos Decimator, Part 3

I'm coming down the final stretch on my Chaos Decimator sculpting.

Decimator-in-progress. Bits catalog: GW — primaris redemptor dreadnought; putrid blightking torso;
Tyranid monstrous creature weapons; skulls kit; unknown eldar gun; Tyranid monstrous spines;
plaguebearer arm and head; PP — unknown trollblood kit.

You can see some of the progression here, with the biggest change being the putrid blightking torso hanging off the left leg. That's in the process of being converted into a grub or some other kind of disgusting Nurgle creation.
Up until this point, I still wasn't entirely sure where I wanted to put the vat of goo. I inserted some wire into an empty pill bottle so I could pin it wherever I wanted.

Decimator-in-progress. Bits enumerated above. While I could see this pose working —
imagine heavy cabling trailing from the back of the vat, perhaps with frolicking Nurglings
— I just didn't like how the heaviness of the vat dominates the detail of the Decimator's
main body.


This pose actually worsens the situation. The vat is still too large, and the vertical orientation
limits options for forward motion on the model's left. Still, the vertical pose holds promise.
And this is where I'm happy! The vat's heft adds to the model here, and its smooth sides provide a nicely un-nuanced counterbalance to the detail in the front. Note that the secondary gun is joined with a pin and some green stuff, but that putty work is more initial gap-filling than anything else. Even by the overall amateur quality of my work, that's particularly unfinished.
The second gun is a helbrute claw mixed with the same unknown Eldar bit.


Helbrute claw and unknown Eldar gun.
There'll be piping and additional green stuff work on the final.

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